<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7449482725208327733</id><updated>2011-07-08T09:59:47.406-07:00</updated><category term='Animate'/><category term='Freelance'/><category term='Light'/><category term='Demo'/><title type='text'>Shawn Burdon</title><subtitle type='html'>Light-Animation-Render</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://shawnburdon.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>20</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-4820425249091738370</id><published>2015-03-04T09:28:00.018-08:00</published><updated>2011-03-23T20:05:37.816-07:00</updated><title type='text'>Welcome</title><content type='html'>&lt;style&gt;#footer, .blog-feeds, .blog-pager {display:none !important;}&lt;/style&gt;&lt;br /&gt;Hello and welcome to my online portfolio.  I'm a 3D artist currently located in Vancouver with broad experience in game and film production.  Above you'll find links to my 3D galleries, demo reels and resume.  If you enjoy my work and would like to get in touch, feel free to drop me a line at &lt;span style="font-weight: bold;"&gt;&lt;a href="mailto:shawnburdon@mac.com"&gt;shawnburdon@mac.com&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;Update: January 18,2011&lt;/span&gt;&lt;br /&gt;I'm currently churning out the pixels for an updated animation reel. The rendering process isn't very kind to laptops...&lt;br /&gt;&lt;table border="0"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td&gt;&lt;a href="http://2.bp.blogspot.com/_HgXWsa95u7s/S5BxYt_hX_I/AAAAAAAAAGk/OMsSGH1N1Ac/s1600/Blog+Rendering.jpg" target="_blank" title="Rendering"&gt;&lt;br /&gt;&lt;img alt="Rendering" height="796" src="http://2.bp.blogspot.com/_HgXWsa95u7s/S5BxYt_hX_I/AAAAAAAAAGk/OMsSGH1N1Ac/s1600/Blog+Rendering.jpg" width="597"/&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-4820425249091738370?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4820425249091738370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4820425249091738370'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/03/welcome_04.html' title='Welcome'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_HgXWsa95u7s/S5BxYt_hX_I/AAAAAAAAAGk/OMsSGH1N1Ac/s72-c/Blog+Rendering.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-7601034078934739588</id><published>2011-01-18T06:00:00.001-08:00</published><updated>2011-01-18T06:01:17.565-08:00</updated><title type='text'>Demo Reels</title><content type='html'>&lt;style&gt;#footer, .sidebar, #Followers1, #HTML3, .blog-pager {display:none !important;}#content {width: 645px;padding-left:0 !important;padding-right:0 !important;}&lt;/style&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;b&gt;2009 Generalist Collaboration Reel&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;&lt;object width="600" height="400"&gt;&lt;param value="http://youtube.com/v/OoYb_hmRhLo" name="movie"&gt;&lt;embed type="application/x-shockwave-flash" src="http://youtube.com/v/OoYb_hmRhLo" width="600" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://idisk.mac.com/shawnburdon/Public/Generalist%20Reel%20Breakdown.pdf"&gt;Shot Breakdown&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I was responsible for all the lighting, rendering, compositing, and camera work.  I also provided additional material optimizations, character rigging, and several models.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;b&gt;2009 Game Animation Reel&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;&lt;object width="600" height="400"&gt;&lt;param value="http://www.youtube.com/v/9NLGF333nzc" name="movie"&gt;&lt;embed type="application/x-shockwave-flash" src="http://www.youtube.com/v/9NLGF333nzc" width="600" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Everything is made by me except for the textures and the Intro/Outro character models&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-7601034078934739588?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/7601034078934739588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/7601034078934739588'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2011/01/demo-reels.html' title='Demo Reels'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-4224960640992948731</id><published>2011-01-17T18:34:00.003-08:00</published><updated>2011-03-23T20:21:14.260-07:00</updated><title type='text'>Hire Me</title><content type='html'>&lt;style&gt;#footer, .sidebar, #Followers1, #HTML3, .blog-pager {display:none !important;}#content {width: 645px;padding-left:0 !important;padding-right:0 !important;}&lt;/style&gt;&lt;br /&gt;Whether your looking for another artist to round out your team or you need a freelancer on a one shot deal.  With over seven years of experience, I have the tools and training to get the job done, and the professionalism to make sure it's done well.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Quick fact breakdown&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Training:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Advanced Visual Effects at Centre for Arts and Technology, Diploma 2004&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;i&gt;Computer and Game Animation at Centre for Arts and Technology, Diploma 2009&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;Specialties:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Character and mechanical animation&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;i&gt;Low poly character and environment modeling&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;i&gt;Architectural modeling and visualization&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;i&gt;Complex lighting and rendering&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;Festival Submissions:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;Under The Stars Film Festival 2003&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;i&gt;Tidal Wave Film Festival 2004&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;Year first published:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;2008&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;Professional Projects:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;i&gt;The Otherworld (Feature Film - VFX)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;i&gt;DND/CF Environmental Safety (Educational Film - VFX)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;&lt;i&gt;The Dynamic Cycle of Citizenship (Educational Film - VFX)&lt;/i&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Testimonials&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Bob Miller, Producer/Director at Atlantic Mediaworks&lt;br /&gt;&lt;blockquote&gt;“Shawn has worked with Atlantic Mediaworks as a animator on a DND Environmental video. He was a pleasure to work with and delivered great results. Our client was very happy with his work.”&lt;/blockquote&gt;&lt;br /&gt;Larry Mersereau, Department Head of Animation, Centre for Arts and Technology&lt;br /&gt;&lt;blockquote&gt;“Shawn was one of my highly motivated students of 3D animation. He is a hard working animator who reliably gets the job done with skill and precision in a timely manner. He is creative, talented and easy to get along with. I strongly recommend him as a valuable addition to any production studio.”&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;Interested?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I am currently available for full-time, contract and freelance work.  You can reach me by email at &lt;span style="font-weight: bold;"&gt;&lt;a href="mailto:shawnburdon@mac.com"&gt;shawnburdon@mac.com&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-4224960640992948731?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4224960640992948731'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4224960640992948731'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2011/01/hire-me.html' title='Hire Me'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-2634289825301522678</id><published>2011-01-17T05:05:00.021-08:00</published><updated>2011-01-17T06:16:37.791-08:00</updated><title type='text'>Galleries</title><content type='html'>&lt;style&gt;.blog-pager, #footer, .post-footer, .feed-links, .sidebar, .sidebar2, #Followers1, #HTML3 {display:none !important;}#content {width: 645px;padding-left:0 !important;padding-right:0 !important;}&lt;/style&gt;&lt;br /&gt;&lt;style type="text/css"&gt;.nobrtable br { display: none}&lt;/style&gt;&lt;br /&gt;&lt;div class="nobrtable"&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;Lighting&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;table border="0"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td&gt;&lt;a href="http://2.bp.blogspot.com/_HgXWsa95u7s/S3lju6eLzLI/AAAAAAAAAFU/u6M2sPl0mD8/s1600/Frank+alleyway.jpg" target="_blank" title="Frank"&gt;&lt;br /&gt;&lt;img alt="Frank" height="167" src="http://2.bp.blogspot.com/_HgXWsa95u7s/S3lju6eLzLI/AAAAAAAAAFU/u6M2sPl0mD8/s1600/Frank+alleyway.jpg" width="296" /&gt;&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://1.bp.blogspot.com/_HgXWsa95u7s/S3l9ocRUSII/AAAAAAAAAFc/gCaQtZT9VDg/s1600/Victorian+Room.jpg" target="_blank" title="18th Victorian"&gt;&lt;br /&gt;&lt;img alt="18th Victorian" height="167" src="http://1.bp.blogspot.com/_HgXWsa95u7s/S3l9ocRUSII/AAAAAAAAAFc/gCaQtZT9VDg/s1600/Victorian+Room.jpg" width="296" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a href="http://3.bp.blogspot.com/_HgXWsa95u7s/S3f9nsCLQMI/AAAAAAAAAFE/JbtngQt0b_M/s1600/1932+Fraser+Nash+TT+Replica.jpg" target="_blank" title="1932 Fraser Nash"&gt;&lt;br /&gt;&lt;img alt="1932 Fraser Nash" height="167" src="http://3.bp.blogspot.com/_HgXWsa95u7s/S3f9nsCLQMI/AAAAAAAAAFE/JbtngQt0b_M/s1600/1932+Fraser+Nash+TT+Replica.jpg" width="296" /&gt;&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://3.bp.blogspot.com/_HgXWsa95u7s/S3juWHioRgI/AAAAAAAAAFM/yg_fBORFJPA/s1600/Joey_Apartment.jpg" target="_blank" title="Joey's Apartment"&gt;&lt;br /&gt;&lt;img alt="Joey's Apartment" height="167" src="http://3.bp.blogspot.com/_HgXWsa95u7s/S3juWHioRgI/AAAAAAAAAFM/yg_fBORFJPA/s1600/Joey_Apartment.jpg" width="296" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;a href="http://2.bp.blogspot.com/_HgXWsa95u7s/S3mQVqkw-jI/AAAAAAAAAFk/y1CJYK1VrOg/s1600/Cathedral.jpg" target="_blank" title="Cathedral"&gt;&lt;br /&gt;&lt;img alt="Cathedral" height="167" src="http://2.bp.blogspot.com/_HgXWsa95u7s/S3mQVqkw-jI/AAAAAAAAAFk/y1CJYK1VrOg/s1600/Cathedral.jpg" width="296" /&gt;&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="nobrtable"&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;Modeling&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;table border="0"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td&gt;&lt;a href="http://3.bp.blogspot.com/_HgXWsa95u7s/S5BTmQonm0I/AAAAAAAAAGc/1zERbU6qqto/s1600/Nuru.jpg" target="_blank" title="Nuru"&gt;&lt;br /&gt;&lt;img alt="Nuru" height="167" src="http://3.bp.blogspot.com/_HgXWsa95u7s/S5BTmQonm0I/AAAAAAAAAGc/1zERbU6qqto/s1600/Nuru.jpg" width="296" /&gt;&lt;/a&gt;&lt;/td&gt; &lt;td&gt;&lt;a href="http://2.bp.blogspot.com/_HgXWsa95u7s/S5BPN_DUlvI/AAAAAAAAAGU/kBDYtlx_czU/s1600/Goth_Chick.jpg" target="_blank" title="Goth Chick"&gt;&lt;br /&gt;&lt;img alt="18th Victorian" height="167" src="http://2.bp.blogspot.com/_HgXWsa95u7s/S5BPN_DUlvI/AAAAAAAAAGU/kBDYtlx_czU/s1600/Goth_Chick.jpg" width="296" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a href="http://3.bp.blogspot.com/_HgXWsa95u7s/TEvpMUUEf3I/AAAAAAAAAHE/GNyLa_mU_s8/s1600/Hellhouse+Productions.jpg" target="_blank" title="Hellhouse Productions"&gt;&lt;br /&gt;&lt;img alt="Hellhouse Productions" height="167" src="http://3.bp.blogspot.com/_HgXWsa95u7s/TEvpMUUEf3I/AAAAAAAAAHE/GNyLa_mU_s8/s1600/Hellhouse+Productions.jpg" width="296" /&gt;&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-2634289825301522678?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/2634289825301522678'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/2634289825301522678'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2011/01/galleries.html' title='Galleries'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_HgXWsa95u7s/S3lju6eLzLI/AAAAAAAAAFU/u6M2sPl0mD8/s72-c/Frank+alleyway.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-4486395133259759344</id><published>2010-02-06T05:27:00.008-08:00</published><updated>2010-10-17T16:34:19.252-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Light'/><title type='text'>Frank the Bluebird</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_HgXWsa95u7s/S3lju6eLzLI/AAAAAAAAAFU/u6M2sPl0mD8/s1600-h/Frank+alleyway.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 222px;" src="http://2.bp.blogspot.com/_HgXWsa95u7s/S3lju6eLzLI/AAAAAAAAAFU/u6M2sPl0mD8/s400/Frank+alleyway.jpg" alt="" id="BLOGGER_PHOTO_ID_5438487682647575730" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Promo shot of Frank, one of the main characters being designed for an upcoming series of short films involving a grouchy bluebird and his cute but disturbed pet kitten.&lt;br /&gt;&lt;br /&gt;Software: Mental Ray, Softimage&lt;br /&gt;&lt;br /&gt;- Original character model and textures created by Reggie Young&lt;br /&gt;- Rig and environment built in Softimage&lt;br /&gt;- Rendered in Mental Ray (Final Gathering + Global Illumination)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-4486395133259759344?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4486395133259759344'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4486395133259759344'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/02/promo-shot-of-frank-one-of-main.html' title='Frank the Bluebird'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_HgXWsa95u7s/S3lju6eLzLI/AAAAAAAAAFU/u6M2sPl0mD8/s72-c/Frank+alleyway.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-425728522051383633</id><published>2010-02-06T05:26:00.006-08:00</published><updated>2010-10-17T16:34:40.978-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Light'/><title type='text'>18th Century Victorian Room</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_HgXWsa95u7s/S3l9ocRUSII/AAAAAAAAAFc/gCaQtZT9VDg/s1600-h/Victorian+Room.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 222px;" src="http://1.bp.blogspot.com/_HgXWsa95u7s/S3l9ocRUSII/AAAAAAAAAFc/gCaQtZT9VDg/s400/Victorian+Room.jpg" alt="" id="BLOGGER_PHOTO_ID_5438516158763649154" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;An 18th century Victorian style living room inspired from watching too many werewolf and vampire movies.  The main goal of this piece was to establish a sense of struggle between the cold untamed night and weakening warmth of civilized society.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Software: Mental Ray, Photoshop, Softimage&lt;br /&gt;&lt;br /&gt;- Original models and textures created by Alaurea Ainsworth.&lt;br /&gt;- Rendered in Mental Ray (Final Gathering + Global Illumination)&lt;br /&gt;- Compositing done in Softimage.&lt;br /&gt;- Additional texture modifications and postwork done in Photoshop.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-425728522051383633?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/425728522051383633'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/425728522051383633'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/02/victorian-room.html' title='18th Century Victorian Room'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_HgXWsa95u7s/S3l9ocRUSII/AAAAAAAAAFc/gCaQtZT9VDg/s72-c/Victorian+Room.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-6541312997302638648</id><published>2010-02-06T05:25:00.029-08:00</published><updated>2010-10-17T16:34:57.074-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Light'/><title type='text'>1932 Fraser Nash TT Replica</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_HgXWsa95u7s/S3f9nsCLQMI/AAAAAAAAAFE/JbtngQt0b_M/s1600-h/1932+Fraser+Nash+TT+Replica.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 222px;" src="http://3.bp.blogspot.com/_HgXWsa95u7s/S3f9nsCLQMI/AAAAAAAAAFE/JbtngQt0b_M/s400/1932+Fraser+Nash+TT+Replica.jpg" alt="" id="BLOGGER_PHOTO_ID_5438093933350174914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The Frazer Nash TT Replica was a custom ordered, custom built, 2-door sports car produced between 1932 and 1938. It had the second largest production run of any vehicle ever produced by Frazer Nash with approximately 83 being built.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Software: Mental Ray, Photoshop, Softimage&lt;br /&gt;&lt;br /&gt;- Vehicle and showroom modeled and textured in Softimage&lt;br /&gt;- Rendered in Mental Ray (Final Gathering + Global Illumination)&lt;br /&gt;- Compositing done in Softimage&lt;br /&gt;- Additional postwork and color correction in Photoshop.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-6541312997302638648?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/6541312997302638648'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/6541312997302638648'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/02/fraser-nash-tt-replica.html' title='1932 Fraser Nash TT Replica'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_HgXWsa95u7s/S3f9nsCLQMI/AAAAAAAAAFE/JbtngQt0b_M/s72-c/1932+Fraser+Nash+TT+Replica.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-4431159819613871665</id><published>2010-02-06T05:24:00.011-08:00</published><updated>2010-10-17T16:35:09.247-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Light'/><title type='text'>Joey's Apartment</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_HgXWsa95u7s/S3juWHioRgI/AAAAAAAAAFM/yg_fBORFJPA/s1600-h/Joey_Apartment.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 222px;" src="http://3.bp.blogspot.com/_HgXWsa95u7s/S3juWHioRgI/AAAAAAAAAFM/yg_fBORFJPA/s400/Joey_Apartment.jpg" alt="" id="BLOGGER_PHOTO_ID_5438358613798700546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Joey's apartment from the television show "Friends" (1994).  With the living room window providing the only major light source, the kitchen foreground was rendered separately to better control the various lighting elements.  It was then composited back into the shot and color corrected to match the background lighting scheme.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Software: Mental Ray, Photoshop, Softimage&lt;br /&gt;&lt;br /&gt;- Original models and textures were created by Reggie Young&lt;br /&gt;- Rendered in Mental Ray (Final Gathering + Global Illumination)&lt;br /&gt;- Compositing done in Softimage&lt;br /&gt;- Additional textures and postwork done in Photoshop&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-4431159819613871665?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4431159819613871665'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4431159819613871665'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/02/joeys-apartment.html' title='Joey&apos;s Apartment'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_HgXWsa95u7s/S3juWHioRgI/AAAAAAAAAFM/yg_fBORFJPA/s72-c/Joey_Apartment.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-3628425920299362268</id><published>2010-02-06T05:23:00.005-08:00</published><updated>2010-10-17T16:35:22.641-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Light'/><title type='text'>Evil Cathedral</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_HgXWsa95u7s/S3mQVqkw-jI/AAAAAAAAAFk/y1CJYK1VrOg/s1600-h/Cathedral.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 222px;" src="http://2.bp.blogspot.com/_HgXWsa95u7s/S3mQVqkw-jI/AAAAAAAAAFk/y1CJYK1VrOg/s400/Cathedral.jpg" alt="" id="BLOGGER_PHOTO_ID_5438536726906731058" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;A dark cathedral infested with evil creatures and a lone warrior ready to send them back where they came from.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Software: Mental Ray, Photoshop, Softimage&lt;br /&gt;&lt;br /&gt;- Cathedral modeled and textured in Softimage&lt;br /&gt;- Rendered in Mental Ray (Final Gathering + Global Illumination)&lt;br /&gt;- Compositing done in Softimage&lt;br /&gt;- Additional postwork in Photoshop&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-3628425920299362268?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/3628425920299362268'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/3628425920299362268'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/02/evil-cathedral.html' title='Evil Cathedral'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_HgXWsa95u7s/S3mQVqkw-jI/AAAAAAAAAFk/y1CJYK1VrOg/s72-c/Cathedral.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-7649240567067396315</id><published>2010-02-05T10:17:00.013-08:00</published><updated>2011-01-18T02:22:52.078-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Demo'/><title type='text'>2009 Student Collaboration Reel</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;&lt;object width="600" height="400"&gt;&lt;param value="http://youtube.com/v/OoYb_hmRhLo" name="movie"&gt;&lt;embed type="application/x-shockwave-flash" src="http://youtube.com/v/OoYb_hmRhLo" width="600" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://idisk.mac.com/shawnburdon/Public/Generalist%20Reel%20Breakdown.pdf"&gt;Shot Breakdown&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I was responsible for all the lighting, rendering, compositing, and camera work.  I also provided additional material optimizations, character rigging, and several models.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-7649240567067396315?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/7649240567067396315'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/7649240567067396315'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/02/generalist-reel-2009.html' title='2009 Student Collaboration Reel'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-7140027643786380156</id><published>2010-02-05T10:15:00.002-08:00</published><updated>2011-01-18T02:28:33.617-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Demo'/><title type='text'>2009 Game Animation Reel</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;&lt;object width="600" height="400"&gt;&lt;param value="http://www.youtube.com/v/9NLGF333nzc" name="movie"&gt;&lt;embed type="application/x-shockwave-flash" src="http://www.youtube.com/v/9NLGF333nzc" width="600" height="400"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Title Card models and rigs provided by Ryan O'Reily.  Game character textures provided by Alaurea Ainsworth and Danica Brine.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-7140027643786380156?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/7140027643786380156'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/7140027643786380156'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/02/game-animation-reel.html' title='2009 Game Animation Reel'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-5963197973784163114</id><published>2009-08-15T17:00:00.036-07:00</published><updated>2011-03-24T16:12:55.973-07:00</updated><title type='text'>Resume</title><content type='html'>&lt;style&gt;#footer, .sidebar, #Followers1, #HTML3, .blog-pager {display:none !important;}#content {width: 645px;padding-left:0 !important;padding-right:0 !important;}&lt;/style&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #cccccc; text-align: center;"&gt;&lt;span style="font-size: 180%; font-weight: bold;"&gt;Shawn M. Burdon&lt;/span&gt;&lt;span style="font-size: 130%; font-weight: bold;"&gt;&lt;br /&gt;3D Artist&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 130%; font-weight: bold;"&gt;Career Summary:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%;"&gt;Freelance 3D Artist with broad experience in film and game development. Interests include game production, connecting with other artists in the entertainment industry, and working with the latest software applications. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="color: #cccccc; font-family: arial; text-align: justify;"&gt;&lt;span style="font-size: 130%; font-weight: bold;"&gt;Software Summary:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%;"&gt;Autodesk Softimage | Autodesk Maya | Adobe Photoshop | Mental Ray | Adobe Flash | Windows OS | Mac OS&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 130%; font-weight: bold;"&gt;&lt;br /&gt;Work Experience:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%; font-style: italic; font-weight: bold;"&gt;November 2010 – Present&lt;br /&gt;Heroic Nerd Games :: Creative Director&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial;"&gt;- Co-Owner and Creative Director for Heroic Nerd Games&lt;br /&gt;- Responsible for character development, narrative progression and gameplay&lt;br /&gt;- Work includes collaborating with design teams, setting creative goals and directions, anticipating and mitigating technical or artistic hurdles, and providing creative leadership and decision making&lt;br /&gt;- Duties also include creating placeholder artwork, models and animation to demonstrate concepts and ideas&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%; font-style: italic; font-weight: bold;"&gt;February 2010 – Present&lt;br /&gt;Vivid Digital Studios Ltd. :: Animator&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial;"&gt;- Remote character animator for Next-Gen RPG (Unannounced Game Title)&lt;br /&gt;- Responsible for character implementation using the Unreal 3 game engine&lt;br /&gt;- Work includes building complex and simplified rigs for models and clothing, creating realistic animation libraries, transferring data between rigs and exporting model packs for engine testing&lt;br /&gt;- Duties also include creating UV layouts and environment modeling&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%; font-style: italic; font-weight: bold;"&gt;August 2010 – October 2010&lt;br /&gt;Gisela Productions :: Freelance Animator&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial;"&gt;- Remote CG Artist for &lt;span style="font-style: italic;"&gt;"The Otherworld"&lt;/span&gt; (Independent Feature Film)&lt;br /&gt;- Responsible for creating CG environments and visual effects&lt;br /&gt;- Work includes high-res modeling, UV layouts, complex environment lighting for CG sets, tracking camera motion, integrating CG assets to live action plates and color correction&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%; font-style: italic; font-weight: bold;"&gt;February 2010 – June 2010&lt;br /&gt;Gorilla Tactics :: Freelance  Animator&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial;"&gt;- Remote character animator for &lt;span style="font-style: italic;"&gt;"Kung-Fu Kingdom"&lt;/span&gt; (Game Title)&lt;br /&gt;- Responsible for creating animation libraries&lt;br /&gt;- Work includes pipeline and usability tests for character rigs, building animation libraries for in-game characters, creating promotional character renders and insuring animations would translate effectively into 2D sprite isometric images&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%; font-style: italic; font-weight: bold;"&gt;February 2010 – May 2010&lt;br /&gt;Hell House Productions :: Freelance Modeler&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial;"&gt;- Remote modeler for &lt;span style="font-style: italic;"&gt;"Hell House"&lt;/span&gt; (iPhone Title)&lt;br /&gt;- Responsible for creating props and characters&lt;br /&gt;- Work includes low poly modeling and creating UV layouts&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%; font-style: italic; font-weight: bold;"&gt;July 2003 – February 2009&lt;br /&gt;Burdon Productions :: Freelance 3D Generalist&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial;"&gt;- Created CG films, production logos, stock footage and CG prints&lt;br /&gt;- Duties have included modeling, UV layouts, texturing, rigging, animation, environment lighting and rendering&lt;br /&gt;- Clients have included Redcow Marketing and Technologies, Atlantic Mediaworks, University of New Brunswick, and New Brunswick Film&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 100%; font-style: italic; font-weight: bold;"&gt;October 2003 – February 2004&lt;br /&gt;Wetsand Animation :: 2D Animator&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial;"&gt;- Remote flash animator for &lt;span style="font-style: italic;"&gt;"Firedog"&lt;/span&gt; (Animated Feature Film)&lt;br /&gt;- Responsible for animating characters, providing line cleanup and digital colouring under aggressive deadlines.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-size: 130%; font-weight: bold;"&gt;Education:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial; font-style: italic; font-weight: bold;"&gt;Center for Arts and Technology&lt;br /&gt;Fredericton, New Brunswick&lt;/span&gt;&lt;br /&gt;&lt;span style="color: #cccccc; font-family: arial;"&gt;- Diploma - Gaming and Computer Animation 2009&lt;br /&gt;- Diploma - Digital Visual Effects 2004&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-5963197973784163114?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/5963197973784163114'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/5963197973784163114'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2009/10/resume.html' title='Resume'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-2189061257358439486</id><published>2009-07-15T18:00:00.002-07:00</published><updated>2010-02-15T11:31:16.597-08:00</updated><title type='text'>Bio</title><content type='html'>&lt;span style="color: rgb(204, 204, 204); font-weight: bold;font-size:130%;" &gt;From an early age I developed a keen interest in computers and visual effects.  While other kids my age passed the time playing video games, I was learning how to animate cartoons on an old Amiga 500 computer running Disney Animation Studio.&lt;br /&gt;&lt;br /&gt;After earning a diploma in Advance Visual Effects in 2004, I spent the next 3 years freelancing as a 3D Generalist&lt;/span&gt;&lt;span style="color: rgb(204, 204, 204);font-size:130%;" &gt;&lt;span style="font-weight: bold;"&gt; on an assortment of educational films, mechanical animation renderings, and video games before returning to school in 2007 to refocus my education.  I received a second diploma in Gaming And Computer Animation in 2009 with a focus on 3D lighting and character animation.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 204, 204);"&gt;&lt;span style="color: rgb(204, 204, 204);font-size:130%;" &gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;To date, I have worked in nearly every aspect of film and game production, ranging from Junior Animator all the way up to Art Director.  I am currently freelancing in my spare time while developing 2 personal projects; a racing game for the iPhone and a short comedy film done entirely in 3D.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 204, 204);"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-2189061257358439486?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/2189061257358439486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/2189061257358439486'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2009/10/why-hire-me.html' title='Bio'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-181451439563003253</id><published>2009-06-15T18:00:00.012-07:00</published><updated>2011-01-18T01:18:15.972-08:00</updated><title type='text'>Contact Me</title><content type='html'>&lt;style&gt;#footer, .sidebar, .sidebar2, #Followers1, #HTML3, .blog-pager {display:none !important;}#content {width: 645px;padding-left:0 !important;padding-right:0 !important;}&lt;/style&gt;&lt;br /&gt;Comments?  Criticism?  Questions?  Inquiries?  Hate Mail?&lt;br /&gt;&lt;br /&gt;Send it directly to my spam folder at:&lt;br /&gt;&lt;span style="font-size:180%; font-weight: bold;"&gt;&lt;a href="mailto:shawnburdon@mac.com"&gt;shawnburdon@mac.com&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Alternatively, you can stalk me here:&lt;br /&gt;&lt;span style="font-size:180%; font-weight: bold;"&gt;&lt;a href="http://ca.linkedin.com/pub/shawn-burdon/28/593/560"&gt;Linkedin Profile&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-181451439563003253?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/181451439563003253'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/181451439563003253'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2009/10/contact-me.html' title='Contact Me'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-4477026869833243411</id><published>2009-03-04T17:02:00.000-08:00</published><updated>2010-07-27T00:17:30.336-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Freelance'/><title type='text'>Hellhouse Productions</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_HgXWsa95u7s/TEvpMUUEf3I/AAAAAAAAAHE/GNyLa_mU_s8/s1600/Hellhouse+Productions.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_HgXWsa95u7s/TEvpMUUEf3I/AAAAAAAAAHE/GNyLa_mU_s8/s400/Hellhouse+Productions.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5497744167956414322" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Low poly props designed for the iPhone game Hell House.  Each model had to work within strict triangle budgets in order to maintain the 14,000 on-screen limit.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-4477026869833243411?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4477026869833243411'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/4477026869833243411'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/07/hellhouse-productions.html' title='Hellhouse Productions'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_HgXWsa95u7s/TEvpMUUEf3I/AAAAAAAAAHE/GNyLa_mU_s8/s72-c/Hellhouse+Productions.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-1903175615294325634</id><published>2009-03-04T16:42:00.001-08:00</published><updated>2010-07-24T18:25:32.254-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Freelance'/><title type='text'>Nuru</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_HgXWsa95u7s/S5BTmQonm0I/AAAAAAAAAGc/1zERbU6qqto/s1600-h/Nuru.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 252px;" src="http://3.bp.blogspot.com/_HgXWsa95u7s/S5BTmQonm0I/AAAAAAAAAGc/1zERbU6qqto/s400/Nuru.jpg" alt="" id="BLOGGER_PHOTO_ID_5444943866256399170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Nuru character design pack for the Souls Of Ra game prototype.&lt;br /&gt;&lt;br /&gt;-Character concepts and textures by Alaurea Ainsworth&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-1903175615294325634?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/1903175615294325634'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/1903175615294325634'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/03/nuru.html' title='Nuru'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_HgXWsa95u7s/S5BTmQonm0I/AAAAAAAAAGc/1zERbU6qqto/s72-c/Nuru.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-6600113703467892370</id><published>2009-03-04T16:22:00.001-08:00</published><updated>2010-07-24T18:28:00.125-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Freelance'/><title type='text'>Goth Chick</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_HgXWsa95u7s/S5BPN_DUlvI/AAAAAAAAAGU/kBDYtlx_czU/s1600-h/Goth_Chick.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 178px;" src="http://2.bp.blogspot.com/_HgXWsa95u7s/S5BPN_DUlvI/AAAAAAAAAGU/kBDYtlx_czU/s400/Goth_Chick.jpg" alt="" id="BLOGGER_PHOTO_ID_5444939051173189362" border="0" /&gt;&lt;/a&gt;The Goth Chick character design pack for a side-scrolling fighting game prototype.&lt;br /&gt;&lt;br /&gt;-Character concepts and textures by Alaurea Ainsworth&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-6600113703467892370?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/6600113703467892370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/6600113703467892370'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/03/goth-chick.html' title='Goth Chick'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_HgXWsa95u7s/S5BPN_DUlvI/AAAAAAAAAGU/kBDYtlx_czU/s72-c/Goth_Chick.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-5492478521863850029</id><published>2009-03-04T16:02:00.001-08:00</published><updated>2010-10-17T16:32:47.550-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Freelance'/><title type='text'>Freelance Construction</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_HgXWsa95u7s/S49l3NAt4CI/AAAAAAAAAGM/EvnXf2XdJo0/s1600-h/Blog+Construction.jpg"&gt;&lt;img style="margin: 0pt auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 383px;" src="http://3.bp.blogspot.com/_HgXWsa95u7s/S49l3NAt4CI/AAAAAAAAAGM/EvnXf2XdJo0/s400/Blog+Construction.jpg" alt="" id="BLOGGER_PHOTO_ID_5444682473574096930" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-5492478521863850029?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/5492478521863850029'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/5492478521863850029'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2009/03/freelance-construction.html' title='Freelance Construction'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_HgXWsa95u7s/S49l3NAt4CI/AAAAAAAAAGM/EvnXf2XdJo0/s72-c/Blog+Construction.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-8568485023872006952</id><published>2009-03-03T23:45:00.002-08:00</published><updated>2010-03-08T20:18:29.028-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Animate'/><title type='text'>Lump Jump</title><content type='html'>&lt;object width="600" height="400" class="BLOG_video_class" id="BLOG_video-7350cd9261463872" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v6.nonxt3.googlevideo.com/videoplayback?id%3D7350cd9261463872%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330198410%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D3661B071AEA4B4FF5862A5A9A2AF067F693EA945.269A144F8FFC317EDB634D7FC1BFF4692D6B1F94%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D7350cd9261463872%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dc5nQ8hWmTUCXHGkJHWv3XrqsWXw&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="600" height="400" bgcolor="#FFFFFF"flashvars="flvurl=http://v6.nonxt3.googlevideo.com/videoplayback?id%3D7350cd9261463872%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1330198410%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D3661B071AEA4B4FF5862A5A9A2AF067F693EA945.269A144F8FFC317EDB634D7FC1BFF4692D6B1F94%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3D7350cd9261463872%26offsetms%3D5000%26itag%3Dw160%26sigh%3Dc5nQ8hWmTUCXHGkJHWv3XrqsWXw&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A short jump animation.&lt;br /&gt;&lt;br /&gt;- Character model and rig created by Ryan O'Reilly&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-8568485023872006952?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/8568485023872006952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/8568485023872006952'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2010/03/looks-like-cinepak-is-winner-of-codec.html' title='Lump Jump'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author></entry><entry><id>tag:blogger.com,1999:blog-7449482725208327733.post-9099498590350036076</id><published>2009-03-03T23:42:00.005-08:00</published><updated>2010-03-08T01:56:13.224-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Animate'/><title type='text'>Animation Construction</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_HgXWsa95u7s/S5BxYt_hX_I/AAAAAAAAAGk/OMsSGH1N1Ac/s1600-h/Blog+Rendering.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 400px;" src="http://2.bp.blogspot.com/_HgXWsa95u7s/S5BxYt_hX_I/AAAAAAAAAGk/OMsSGH1N1Ac/s400/Blog+Rendering.jpg" alt="" id="BLOGGER_PHOTO_ID_5444976618967752690" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7449482725208327733-9099498590350036076?l=shawnburdon.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/9099498590350036076'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7449482725208327733/posts/default/9099498590350036076'/><link rel='alternate' type='text/html' href='http://shawnburdon.blogspot.com/2009/03/animation-construction.html' title='Animation Construction'/><author><name>Shawn Burdon</name><uri>http://www.blogger.com/profile/05738755187981417577</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_HgXWsa95u7s/S5BxYt_hX_I/AAAAAAAAAGk/OMsSGH1N1Ac/s72-c/Blog+Rendering.jpg' height='72' width='72'/></entry></feed>
